A few years ago at work, I had an idea for a touch-sensitive game involving little drops of condensation running down window panes. Whilst at Aardman I got the chance to develop the idea further and develop the character & story further. I collaborated with resident CG artist and lovely man Olly Skillman-Wilson in a 'hack week' style, where we locked ourselves away and brought the characters to life, in gorgeous 3D, from my 2D designs. Dew has 3 different states; normal dew drop, frozen and vapour so we visualized them in a turn-around style, which you can see below!
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